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I have converted the Dude from the Microsoft XNA Skinning Sample in to Blender format. The transfer is not ideal but is enough to provide a starting point. For more ideas on using Blender with XNA see my Graphics page.
I have added an armature (bones) for animation and a test action called 'Walk'. This is for my own purposes but may be useful to others. It gives an idea of scale and a suitable mesh quality for use in games. Please note that my test animation is very poor.
Dude for Blender (9.5Mb) March 2009